Jan. 14th, 2013

razputin: (Knowing is half the battle.)
Player
Name: Kururu
Personal Journal: [personal profile] kururu
E-mail: firion2j@gmail.com
AIM/MSN: AIM @ Vinciolo
Timezone: AEDT.
Current Characters in Route: Laguna Loire.

Character
Name: Razputin Aquato, but his friends call him Raz.
Series: Psychonauts.
Timeline: Post-game, with Route memories from his last visit.
Canon Resource Links:

Personality: From all outward appearances, Raz seems like an average 10-year-old boy. And, you'd be pretty much right. He's friendly, but won't stop himself from playing a playful prank or give a childish taunt, and has a semi-simple view of the world. I mean, one which is less complex them some people out there. He'd help you out if you needed it, even if you'd been cruel to him before. Though this doesn't mean he doesn't make enemies -- oh, no. It's just that it's hard to make enemies with him. Unless you're doing pretty evil things, and even then he'll forgive you if it was the fault of mental problems. (Which is another important part of his character -- he's quite skilled with helping people by entering their minds and beating up/solving their problems, but he's not the best outside of that. What do you expect, I don't feel he understands everything he's seen so far.)

He's quite mentally developed for his age, however. This shows in his powers -- his mind was unable to be proved in the beginning of the game, and that's pretty rare. He's also the sort not to follow orders, most of the time. If you tell him not to go somewhere, you bet he's gonna go there if he wants to, even if he's going over his head. He's overconfident like that. But the opposite occurs -- if you don't listen to him, he's gonna get frustrated with you.

Raz is the sort to work for his goals and dreams, even if you don't want him to. After all, he did run away from the circus to go to psychic camp, and he did refuse to listen to his father when he told him to not focus on his powers. At the same time, he very much goes off and takes on too many responsibilities, and won't listen to reason about some things. If he likes something, he loves it. And that fueled his semi-obsession with the Psychonauts, and also fueled his running away from home. Another reason he wanted to join, is so he could do something with his life. Something to note about his world -- the children seem very grown up. They've all decided their lives -- I suppose that comes with being a psychic, and having a destiny. But anyhow, Raz dreamed of being a Psychonaut, and still does. Heck, what he's experienced has most-likely added to his wanting to join.
But just don't bring up the Psychonauts with him. He will not stop talking about them, and he would love to show off his powers. That is, if he still had them. Losing his powers in Johto will most-likely make him a little sad, to be honest.

Strengths/Weaknesses:
+ Raz has some really strong psychic powers. Like, they're really really powerful. Not only that, but he's a fast learner as well.
+ Did I mention his friendliness? Because that's really a good strengh, especially for such a young boy.
+ Even without psychic powers, Raz is really acrobatic and fit, due to his upraising.
+ Enthusiam like a 10 year old boy is one of the things that Raz is full of, and is a huge strength. If it's something fun, you bet he's there!
+ Being the protaganist of a Double Fine game, Raz has a wicked sense of humour, and is a jokester. So he's the sort of cheering-up guy you need.

- Raz is deadly afraid of water, due to a gypsy curse which kills his family if they enter water. Even though he spent a while in Route, he still has this fear, and will probably take a long time to complete the league.
- He's also only young, unable to comprehend all the things that he's seen, though he insists he can.
- Like most 10-year-old boys, he will not enjoy having to work hard, especially for Team Rocket.
- The fact he wants to take a lot of things on for himself is a bit of a downside as well, especially since he's not full of power here. He'll feed sad when he can't go and stop Team Rocket all by himself, for example.

Pokémon Information
Affiliation: This time, Raz will be a trainer.
Starter: I wish for Raz to reclaim his Gardevoir from last time, R, and so I must justify this, right?
WHY COME RALTS?
Well, the most stupid reason is because Ralts has that helmet, kind of like Raz. And it likes keeping its eyes hidden - just like Raz and the goggles! Of course, this falls apart when it evolves, but whatever.
But there's deeper reasons. Ralts, and mostly Gardevoir, are psychics who are closely connected to emotions. The Psychonauts, of which Raz is one, are a group dedicated to fixing emotional and mental problems. As such, the two compliment their (canon) abilities quite well. Psychics in general would suit Raz, but R was also his close friend last visit - a child who he hatched and raised. Well he didn't raise him, but whatever.
Ralts are also seen as rare and talented (mostly by fandom and also Wally) even though they're quite young and unexperienced, and Raz is said to be a very talented Psychonaut, even though he's quite young and unexperienced at the start of Psychonauts, and even at the end, it's clear he has a lot to go though. So, basically, they suit each other due to their powers and appearances.
Password: This is where you'll put the passwords from the Rules and the F.A.Q. There are two words, to assure you've read both.

Samples
First Person Sample:
[Raz turns on his 'gear, looking a bit dissapointed under his firmly-attached googles. He'd tried to make a phonecall, you see, and failed.]
I guess Agent Nein found his own way out of here, while I was busy being away. [Yeah, he's a bit upset. But Raz then stretches, and lets out a yawn.] In any other situation, I'd expect to be tired after missing over a year. But this land is full of mystery and suspense! Who knows, I might have actually been sent here, I might not have just been sleeping for a while! It wasn't like when I slept and went home, that's for sure.
[Theories, theories. Hey, he's a Psychonaut, he has a lot of theories out there. He then gives a bit of a nod behind him, to R, who's currently hovering the 'gear.]
Anyway, I'd like to get back to challenging the league as quick as possible. Even if it's not the way home, those HMs and the abilities granted will be helpful in finding my way. Plus, it'll make my team stronger.
Anybody have a spare flier to Violet?

Third Person Sample: Raz wasn't one for getting bogged down in his own emotional baggage. That seemed to be the case for many Psychonauts, didn't it? But during his last stay here, he'd grown attached to friends of his, and they were now... long gone. Was it his fault, for vanishing?

...Nah. He couldn't help it if he vanished and dissapeared for ages. Could he? Raz felt his hands shaking, as he walked though the soft grasses of Route 29 - maybe he'd done something to vanish, maybe he'd stepped somewhere wrong as he rushed to meet with his work-mate and partner, maybe...
A few Sentret and Pidgey noticed the boy, but were deflected by his overpowered starter, letting out psychic blasts as Raz pondered his own questions.

At least there were some of of the people who knew him. And who knew? If he had reappeared, others might. Agent Nein... maybe even Coraline? But people tended to get amnesia, from what he'd gathered... would they even remember being here before? It didn't really matter... Raz would be able to explain what was doing on... but still.

But then, quite suddenly, Raz stopped still - R stopping moments afterwards.

"Hey, R? Look there. At that cliff - that's the one."

The Gardevoir turned, and looked to where Raz was pointing - it was a ledge, the sort you'd see all over Johto... and the new land, Johto. "Those 'ledges' have perplexed travellers for ages. Perhaps while we're heading to Cherrygrove, we can try and see what sort of psychic powers control them!" Raz said, excitement in his voice. "We'd just need to...

Need to..."

Actually, though Raz did want to solve this, he didn't know how yet. Maybe if he could ask on the network... that was it, of course! With a bit of an excited click of his fingers, Raz looked up at his travel friend and starter. "When we get to Cherrygrove, let's try and recruit some of our otherworldly friends. If we get enough, we can crack this mystery - and it might lead to a better understanding of this world."

Any normal boy would have found this strange. But Raz wasn't a normal boy - he was a Psychonaut. Now, all he needed to do was to get to Cherrygrove, and his plan would start...

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Raz

January 2013

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